i feel like in a lot of ways coming from a webdev background makes you think about optimization more, because especially working for clients page load time matters a whole fucking lot, so that's kind of an area i know a lot about in comparison to the average person working on a vn. but also no one fucking optimizes their games because look at every mobage out there,
but yeah no one self-hosts a macos runner. at least in my case i can just compile mac builds locally but fucking windows also.
it was really interesting to pick apart how gh actions work—I had a good template to work from but the main pain in the ass was figuring out what file paths i was working with on each machine. at one point there were a couple steps in there named things like DEBUG HELL that were just me doing like ls and pwd to figure out where the fuck i was
no subject
but yeah no one self-hosts a macos runner. at least in my case i can just compile mac builds locally but
fucking windowsalso.it was really interesting to pick apart how gh actions work—I had a good template to work from but the main pain in the ass was figuring out what file paths i was working with on each machine. at one point there were a couple steps in there named things like DEBUG HELL that were just me doing like
lsandpwdto figure out where the fuck i was